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Ro2 Drop Database

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  • 3Other Modifiers
  • 4Calculation

Ro2 Drop Database System

Find out the latest Ragnarok info in our iRO / kRO item database, monster database, skill database, guide database, map database and creation database. Read and write reviews on RO Private Servers. Play with our skill simulator. Download BGM Remixes mp3, RO tools and even RO midis! There is a cap of 90% drop chance on items boosted by anything except database edits. That means if an item has a 50% chance to drop and it receives a 300% bonus, it will still be capped at 90% instead of 100%. Past Occasions Using Drop System. Patrick's Day Event. For the drop rate, use ratemyserver.net database. If you use Bubble Gum use this Drop Rate Formula: ACTUALDROPRATE = ITEMDROPRATE. (SERVERDROPRATE. BUBBLEGUM) e.g. Card Drop Rate is 0.01 then the Formula is 0.01. (100%. 2 (bubble gum)) = 0.02 (ACTUALDROPRATE) so you will enter 0.02 as the drop percentage. IROWiki Database volunteers needed - posted in Ragnarok Online Community Chat: Hey guys! Im currently looking to recruit a few players to help me with the renewal database. Either by teaching you how to use an update tool Kaddy made for us or by directly telling me the names of missing items, their effects, and what they are from. Unfortunately I do not play renewal so Im unable to know whats. The Spring Festival has bloomed into Ragnarok Online 2!. The Mimic Treasure Hunt 2020. A treasure hunt has begun in Rune-Midgarts! Mimics are on the loose and are spawning all across the world and it's up to you to defeat them! Everything starts on March 11th and goes till April 8th.

The Drop System is the manner in which items from monsters are randomly 'dropped' when that monster is killed. Each monster has a maximum of 8 items in their 'Drop Table' which they can drop. Each item has separate rate at which it is dropped. For example, a card may drop at a rate of .02% but a more common item such as an Apple may have a drop rate of 25%. Several factors affect the rate at which items are dropped: Base drop rate of the item from that monster, server drop rates, the level difference between the player and monster, and the use of any items or skills by the player that affect drop rates (Cards, Bubble Gum, etc.).

Ro2 Drop Database Structure

Priority

When a monster is killed, the person who did the most damage to that monster has priority over others to pick up any items that dropped from it. For a period of time, only that player can pick up the items.

When in a Party using the item share option, items are distributed to all players in the party regardless of who picks them up, although the players doing the most damage to the monsters will get items more often than those who aren't. (Example: Player A picks up an item, but it is added to Player B's inventory).

Level Factor

When hunting monsters for loot, the player's level will have an impact on the drop rate of items from that monster. There is only a narrow range in which the item drop rate is the same as the server's drop rate setting.

  • Note:MVP reward items and their regular drops are speculated to be unaffected.
Ro2
Difference in Base Level
Above/Below Monster Level
Drop Rate
From Monster
30 levels above monster or more50%
+ 15 ~ 2960%
+ 10 ~ 1475%
+ 6 ~ 990%
+ 1 ~ 5100%
Equal100%
- 1 ~ 10100%
- 11 ~ 1375%
15 levels below monster or more50%

Other Modifiers

Items

  • Bubble Gum: 100%, 30 minutes
  • HE Bubble Gum: 200%, 15 minutes
  • Costume Shining Santa Poring: 15%, only on December
  • Bubble Gum in Mouth: 5%, VIP required
  • Happy Balloon: 10%
  • Lamor Shoes: 10%, VIP required
  • Lian Shoes: 10%, VIP required
  • Lumiere Shoes: 10%, VIP required
  • Sharel Shoes: 10%, VIP required
  • Sol Shoes: 10%, VIP required
  • Skill-enchantedAmistr Bag: 1% per 2 upgrade levels of the item

Skills

Calculation

Formula

BaseDropRateMod

FinalDropRate

Example

Card drop rate calculation, assuming a VIP player using HE Bubble Gum with no other bonus:

[BaseDropRate] = 0.01%

[VIP-DropRateBonus] = 100%

Ro2 Drop Database
Difference in Base Level
Above/Below Monster Level
Drop Rate
From Monster
30 levels above monster or more50%
+ 15 ~ 2960%
+ 10 ~ 1475%
+ 6 ~ 990%
+ 1 ~ 5100%
Equal100%
- 1 ~ 10100%
- 11 ~ 1375%
15 levels below monster or more50%

Other Modifiers

Items

  • Bubble Gum: 100%, 30 minutes
  • HE Bubble Gum: 200%, 15 minutes
  • Costume Shining Santa Poring: 15%, only on December
  • Bubble Gum in Mouth: 5%, VIP required
  • Happy Balloon: 10%
  • Lamor Shoes: 10%, VIP required
  • Lian Shoes: 10%, VIP required
  • Lumiere Shoes: 10%, VIP required
  • Sharel Shoes: 10%, VIP required
  • Sol Shoes: 10%, VIP required
  • Skill-enchantedAmistr Bag: 1% per 2 upgrade levels of the item

Skills

Calculation

Formula

BaseDropRateMod

FinalDropRate

Example

Card drop rate calculation, assuming a VIP player using HE Bubble Gum with no other bonus:

[BaseDropRate] = 0.01%

[VIP-DropRateBonus] = 100%

[GearDropRateBonus] = 0%

[ServerDropRateBonus] = 0%

[ItemDropRateBonus] = 200% (HE Bubble Gum)

The formula then yields:

Note

  • There is a cap of 90% drop chance on items boosted by anything except database edits. That means if an item has a 50% chance to drop and it receives a 300% bonus, it will still be capped at 90% instead of 100%.

Past Occasions Using Drop System

  • 2011 St. Patrick's Day Event.


Ro2 Drop Database Definition

Game Mechanics
GeneralLevelsExperienceAttacksSkillsElementsDrop SystemMonstersItemsStatus Effects
StatsPrimary StatsSTRAGIVITINTDEXLUK
SubstatsATKMATKDEFMDEFHITCRITFLEEASPD
HP / SPMax HPMax SPHP RecoverySP RecoveryHealing ItemsRestoration Calculation
Quasi-StatsAttack RangeCast TimePerfect DodgePerfect HitWeight LimitMovement Speed

Ro2 Drop Database Builder

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